/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.model.actor.instance;

import java.util.logging.Logger;

import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.cache.HtmCache;
import net.sf.l2j.gameserver.model.L2Character;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.actor.knownlist.NullKnownList;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.MyTargetSelected;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.ShowTownMap;
import net.sf.l2j.gameserver.network.serverpackets.StaticObject;

/**
 * GODSON ROX!
 */
public class L2StaticObjectInstance extends L2Object
{
    private static final Logger _log = Logger.getLogger(L2StaticObjectInstance.class.getName());
    /** The interaction distance of the L2StaticObjectInstance */
    public static final int INTERACTION_DISTANCE = 150;

    private int _staticObjectId;
    private int _type = -1;         // 0 - map signs, 1 - throne , 2 - arena signs
    private int _x;
    private int _y;
    private String _texture;
    
    /**
     * @return Returns the StaticObjectId.
     */
    public int getStaticObjectId()
    {
        return _staticObjectId;
    }
    /**
     * @param StaticObjectId 
     */
    public void setStaticObjectId(int StaticObjectId)
    {
        _staticObjectId = StaticObjectId;
    }

    /**
     * @param objectId 
     */
    public L2StaticObjectInstance(int objectId)
    {
        super(objectId);
        setKnownList(new NullKnownList(this));
    }
    
    public int getType()
    {
        return _type;
    }
    
    public void setType(int type)
    {
        _type = type;
    }

    public void setMap(String texture, int x, int y)
    {
        _texture = "town_map."+texture;
        _x = x;
        _y = y;
    }

    private int getMapX()
    {
    	return _x;
    }

    private int getMapY()
    {
    	return _y;
    }
    
    /**
     * this is called when a player interacts with this NPC
     * @param player
     */
    @Override
	public void onAction(L2PcInstance player)
    {
    	if (_type < 0)
    		_log.info("L2StaticObjectInstance: StaticObject with invalid type! StaticObjectId: "+getStaticObjectId());

        // Check if the L2PcInstance already target the L2NpcInstance
        if (this != player.getTarget())
        {
            // Set the target of the L2PcInstance player
            player.setTarget(this);
            player.sendPacket(new MyTargetSelected(getObjectId(), 0));
        }
        else
        {
            MyTargetSelected my = new MyTargetSelected(getObjectId(), 0);
            player.sendPacket(my);

            // Calculate the distance between the L2PcInstance and the L2NpcInstance
            if (!player.isInsideRadius(this, INTERACTION_DISTANCE, false, false))
            {
                // Notify the L2PcInstance AI with AI_INTENTION_INTERACT
                player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);

                // Send a Server->Client packet ActionFailed (target is out of interaction range) to the L2PcInstance player
                player.sendPacket(new ActionFailed());
            }
            else
            {
                if (_type == 2)
                {
                    String filename = "data/html/signboard.htm";
                    String content = HtmCache.getInstance().getHtm(filename);
                    NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());

                    if (content == null)
                        html.setHtml("<html><body>Signboard is missing:<br>"+filename+"</body></html>");
                    else
                        html.setHtml(content);
                    player.sendPacket(html);
                    player.sendPacket(new ActionFailed());
                }
                else if (_type == 0)
                    player.sendPacket(new ShowTownMap(_texture, getMapX(), getMapY()));
                // Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
                player.sendPacket(new ActionFailed());
            }
        }
    }
    
    @Override
    public boolean isAutoAttackable(L2Character attacker)
    {
        return false;
    }
    
    @Override
    public void sendInfo(L2PcInstance activeChar)
    {
    	activeChar.sendPacket(new StaticObject(this));
    }
}